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Red Faction Review

09:43, Posted by Joan T Campbell, No Comment

Red Faction
Average Reviews:

(More customer reviews)
This isn't a really groundbreaking FPS, but it did have some nice touches.
The detail level on the characters is quite well done.You can even read the unique name tags that the miners wear.
Geo-mod technology is nice, but doesn't make up a big part of the game, which is too bad, because it had a lot of potential.I remember at one point I saw a column of troops and an armored personnel carrier crossing a bridge, and I used some rockets to collapse the bridge, causing the APC and Ultor soldiers to fall into the chasm below.That was cool, and I really wish that there had been more such implementation of the geo-mod technology.
I thought the voice acting and music was very well done.Some of the guards said interesting things, and their AI is pretty sharp, except when it comes to explosives.
The storyline wasn't great, but I don't think many people buy first person shooters for the storyline (with the notable exception of Deux Ex).
The vehicles were my favorite part of the game.Too bad you don't get to use them more.
The levels are pretty linear.Some people will say this is a bad thing but in truth it keeps you from getting lost, and is implemented in such a way that it doesn't feel forced.
My two main problems with this game deal with difficulty and scenery.
This game takes place entirely on Mars, probably the most boring, drab planet in the solar system.Thus, don't expect to be dazzled by impressive scenery like in Unreal.
As far as difficulty level is concerned, the game is EXTREMELY lopsided, and this is mostly due to the presence of mercenaries.The first two thirds of the game are, for the most part, pretty easy as you beat up on weak Ultor guards and a few robots.But the mercenaries in the later levels have tons of health, are excellent shots, carry the best weapons in the game (including the rail gun which kills instantly and can shoot through walls), and come at you in massive numbers.I must've reloaded all of 5 times before I reached my first mercenary, but after that I was reloading about every 30 seconds!Mercenaries are the coolest looking enemies in the game, but they were made way too powerful.
Overall, this is a game that had the potential to be a great, but was held back by unambitious design flaws.

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